DescriptionImplement a library and two OOP applications that use it.
TypeHand-in assignment with oral explanation.
DurationAt most 2 working days.
Progress points2.0
Credits5
Test matrix
Learning goal Know Comprehend Apply Analyze Evaluate Create Σ
Create and use simple classes with a constructor, methods and instance variables. 12 12
Create inheritance hierarchies to model real-world objects. 12 12
Use static methods and class variables. 6 6
Utilize third-party libraries. 6 6
Create well-described interfaces that hide underlying details. 6 6 12
Decompose a larger program into logical parts. 12 12
Effectively use a documentation generator to document a public interface. 12 12
Use refactoring to improve code quality. 12 12
Implement design based on class diagrams. 12 12
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