DescriptionImplement a library and two OOP applications that use it.
TypeHand-in assignment with oral explanation.
DurationAt most 2 working days.
Progress points2.0
Credits5
Test matrix
Learning goal
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Know Comprehend Apply Analyze Evaluate Create Σ
Create and use simple classes with a constructor, methods and instance variables.
3
12 12.5
Create inheritance hierarchies to model real-world objects.
3
12 12.5
Use static methods and class variables.
3
6 6.2
Utilize third-party libraries.
6
6 6.2
Using abstract classes and methods.
3
6 6 12.5
Decompose a larger program into logical parts.
2
12 12.5
Effectively use a documentation generator to document a public interface. 12 12.5
Use refactoring to improve code quality.
3
12 12.5
Implement design based on class diagrams.
2
12 12.5
Status
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