DescriptionBuilding a graphical game with rockets and asteroids using Avalonia
TypeHand-in assignment with oral explanation.
DurationAbout 3 working days.
Progress points4.5
Learning goals
  • Create and use simple classes with a constructor, methods and instance variables. 14%
  • Create inheritance hierarchies to model real-world objects. 14%
  • Use static methods and class variables. 7%
  • Utilize third-party libraries. 7%
  • Using abstract classes and methods. 7%
  • Decompose a larger program into logical parts. 14%
  • Use refactoring to improve code quality. 14%
  • Implement design based on class diagrams. 14%
  • Understand and implement event-based programming. 7%
Status
  • You'll need to login to view this assignment. Blocking