DescriptionUse Rust to create a graphical game.
TypeHand-in assignment with oral explanation.
DurationAt most 3 working days.
Progress points3.0
Credits5
Test matrix
Learning goal
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Know Comprehend Apply Analyze Evaluate Create Σ
Work with binary data, bits and bytes.
4
5
8 8.3
Explain the basic operation of a CPU, and its relation to memory and I/O.
4
17 16.7
Understand how the call stack works.
4
8 8.3
Use data types, variables, control flow, functions and terminal I/O in Rust.
3
6
17 16.7
Manually manage heap memory for a simple program.
4
8 8.3
Use and define traits and generics in Rust.
3
8 8.3
Use polymorphism in Rust.
3
8 8.3
Understand and use pointers.
4
8 8.3
Optimize applications for performance.
3
8 8.3
Work with low-level graphics primitives.
4
8 8.3
Write simple programs in an assembler language.
3
must 0.0
Status
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